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June 24, 2008
Balance Playtest

Balance Playtest Change Logs.
Updated June 30, 2008 - 2.408



June 16, 2008
Broken Stuff

I acquired a new domain for a different project, and had my server migrated to a new one, the problem is that it broke a few things, like the comments box (now replaced), and CoHWiki is also down, it should be resolved soon. If anyone runs into other errors, please let me know.

Edit: Oh wow Tech Support fixed the Wiki while I was typing this... awesome... lol



May 28, 2008
Quick Update

I finished the updating target tables weeks ago in case you haven’t noticed. Since the data is generated automatically, you will notice there are now a ton more targets for each weapons, feel free to remove anything that seems illogical, but post your changes on the talk pages.
Always looking for more people to help out with the Wiki.



May 19, 2008
Panzer Elite Veterancy

Finally finished the Panzer Elite veterancy sharing page Panzer Elite Veterancy.
I remember a Relic developers commenting on this feature, he said that all units in the radius are suppose to share the 50%, but it does not appear to be the case here. I cannot find his comments, it was many months ago. So this could be a game bug, or bug in my memory.

I will be adding target tables to the Wiki this week.



May 15, 2008
Target Tables

Been thinking about it lately, I didn't want to move too much to the wiki, but its just so much easier for me, I got no other choice.
Anyways I figured I should dump all the target table info onto the wiki.
You'll see what I mean here in a unfiltered test version: Link to Example
I expect to get it done next week. And ignore what I said yesterday, problem resolved, additional suggestions are welcome.



May 7, 2008
Updates

Two weeks left till my big break, so for now you'll have to nudge me to make me do anything substantial.
Wanted to do an update for Metternich and the forums he is currently running, I gathered some of the most interesting topics, go check them out, and tell the authors what you think about their ideas. Its the perfect thing to do when you are getting headaches from stats!


Eastern Front, Soviet Faction
Soviet Doctrines
Eastern Front, German Faction

North Africa, British Faction
North Africa, German Faction

Battle for France, German Faction
French Resiatance Faction

Soviet and Axis Armor
New Game Modes



May 5, 2008
Truck Resourcing Bugs

Ok, the hidden change I mentioned is unbusted... Maybe someone has already figured out how during the weekend when I was away and can't access the internet, but if you havn't, read all about it here.
Truck Resource Bug



May 2, 2008
Vampire Halftrack

Re-tested it with a new map, updated results.
Resources Stealing



May 1, 2008
Some Guides

Tested a bunch of things last night, and the second hidden change I mentioned is pretty busted, or at least cannot be confirmed a part of it as I couldn’t do a team game with AI and monitor its income. But the fuel income from the abilities and captain's vet as been increased from +3.8 to 4.0. Also tested were how Vampire Halftrack steals, and how AI works when something is garrisoned.

Garrison AI
Resources Stealing Explained



April 30, 2008
Patch 2.301 Update

First, Silly Rabbit! Trix Are for Kids! made a new list for XPs (the green numbers) for the Wiki, its very useful and saved me from all the math maddness.
You can find the list here: Command Point Experience Points

Also I removed the comments box from this page because it just looks lame when the monitor is small... you can still access it by clicking Chit Chat just below the site logo.

Now... Change Log for 2.301 (Gameplay Changes Only):
- British Bren carriers and Bren gunners will no longer be able to button Flakvierlings, 88s, AT guns, Howitzers.
- Strafing run has been tuned.
- US M8 Greyhound and Wehrmacht SdKfz 234 Armoured cars have had their target accuracy modifiers increased from 0.73 and 0.82 respectively to 0.9. (Most)
- US M8 Greyhound and SdKfz 234 Armoured Cars moving accuracy modifiers changed from 0.6 to 0.8. (Most)
- Light vehicle received accuracy modifier on light engine damage critical changed from 1.25 to 1.35.
- Sniper detection radius reduced from 3m to 1m.
- Panzer Elite Defensive Veterancy Vehicle modifiers tuned at vet levels 2 and 3. Received accuracy and damage modifiers reduced, health maximum modifiers reduced.
- Panzer Elite 222 Armoured cars have their health bonus at Vet 1 reduced from 30 to 15.

Hidden Changes:
- Sandbags, Barbed Wire, and Tank Trap camouflage detection possibly removed.
- Captain Veterancy, Secured Resourcing and Improved Command Vehicles resource bonuses tuned.

"Tuned" because I have no idea what is going on. I need help confirming and testing the second hidden change... I am sure its there, but not sure how it works, it looks weird, could be bugged... can't test it because CoH:OF Cannot Verify Media...



April 28, 2008
New Lists and Changes

Made some changes to a few lists, and added two new ones
Infantry Costs (Now based on squads)
Vehicle Speed List (Resorted by faction)
Vehicle Gun Tracking Speed (Added aim time)
Machine Gun DPS (Removed excess numbers)
Rifle DPS (Removed excess numbers)

Added two new lists: Suppression Per Second (SPS)
Machine Gun SPS
Rifle SPS

Formulas are based on DPS formulas described here, but replaced accuracy and damage with suppression.
No one has really done it before so I can't comment on accuracy, but it looked right to me.

If you plan to add modifiers or do additional work to the existing DPS/SPS lists, such as moving, vs targets, etc... Excel sheets are available upon request.
Macros for mod tools are also available if you want to verify things etc.
Share your contributions on the Wiki.



April 22, 2008
Some Lists

Infantry Costs
Vehicle Costs
Building Costs
Vehicle Speed List
Vehicle Gun Tracking Speed
Machine Gun DPS
Rifle DPS



April 21, 2008
A month since the last news...

I figured I should write something before everyone assume Im dead. Unfortunately other than minor fixes, not much has changed, except for the rapid expansion at CoHWiki, many thanks to all the contributors. However it is still in need of information, your contributions are needed!

I also found a neat feature on the wiki that I'll be working on for a bit, I made this sort-able Vehicle Speed List, now you can see all the speed data in one table. I plan to do the same for cost of vehicles/infantry and buildings, I am also looking for suggestions on what I should do next, what you want to see is what I will make. The tables are super easy to do, takes like 10 mins a table for me, just be specific and no insane requests.



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