Rangers


STATISTICS

Rangers

CoHWiki - Rangers
Call-In Cost 400
Squad Size 6

Armor
Type

Assault Infantry
Health (/man) 65 Critical Infantry
Cost
(/man)
Manpower 60 Weapon Infantry Elite
Population 1 Attack
Ratings
3
Upkeep 0.005 0
Build Time (/man) 7.5 0
Speed 3 0
Capture Rate 1.25 Reinforce Cost Percentage 75%
Sight 35 Received Accuracy (Retreat) 0.5
Detect Camouflage 7


ABILITIES, UPGRADES AND WEAPONS

Construct (ABILITY) Passive
Effect: Construct field defences. (Observation Posts Only)
Throw Grenade (ABILITY) Cost Recharge Requirement
25 15
Effects: The Squad will throw a Mk2 'Pineapple' Grenade.
Fire Up (ABILITY) Cost Duration Recharge
Free 15 60
Effects: While Fired-Up, Squads are less prone to Suppression and move faster for a short time.

Thompson SMG (ABILITY)

Cost Time
100 30
Effects: Equip your Rangers with the Thompson SMG.

Enable Point (ABILITY)

Cost
Free
Effect: Re-enable a point so it can once again be captured.
WEAPONS: Weapons Requirement
M1 Garand Rifle Default Weapon
M9 Bazooka Default Squad Weapon
M1 Carbine Default Squad Leader Weapon
Mk2 'Pineapple' Grenade Requires Grenades Upgrade
Thompson SMG Requires Thompson SMG Upgrade


VETERANCY

VETERANCY Modifier Value Requirement
Weapon Accuracy 1.15 14 EXP
Received Damage 0.85
Weapon Cooldown 0.75 28 EXP
Received Suppression 0.75
Received Accuracy 0.9
Weapon Accuracy 1.2 50 EXP
Weapon Damage 1.5

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