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Luftwaffe TacticsAnti tank Air support as well as solid defense options round out the Lufftwaffe tree to help the Panzer Elite gain a foothold and keep it. |
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Fallschirmjager Infiltration |
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Luftwaffe Ground Forces |
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3 CP, 420  |
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1 CP, 260  |
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A squad of Fallschirmjager who have infiltrated the battlefield will emerge from targeted buildings, or from Off-map if not targeted on buildings. |
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Luftwaffe ground forces are light combat troops also capable of constructing simple defenses and AA weapons. |
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Butterfly Bombs |
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Wirbelwind Flakpanzer |
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1 CP, 100  |
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3 CP, 480  |
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Butterfly Bombs are dropped from the air and blanket the selected area. The Butterfly Bombs are a capable anti-personnel mine. |
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Order a dangerous Wirbelwind Flakpanzer that can provide mobile AA coverage, or engage enemy infantry and light vehicles. |
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Henschel 'PanzerKnacker' Support |
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Flak 36 88mm Cannon |
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3 CP, 200  |
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2 CP, 400 , 75  |
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A Henschel Hs. 129 ground attack plane armed with a 75mm cannon will fly air coverage over the area specified, targeting enemy vehicles and tanks. |
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Luftwaffe Ground Forces are able to construct the fearsome 88mm Flak 36, a dual role weapon capable of targeting both air and ground units at long ranges. |
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Scorched Earth TacticsBombs, traps and tricks make it difficult for your opponent to manuever around the battlefield. Bombard your enemy with the brutal power of Hummel 150mm Artillery. |
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Booby Trap Building |
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Roadblocks |
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1 CP |
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1 CP |
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Panzer Elite infantry can be ordered to plant deadly booby traps inside any building on the map. Enemy infantry entering the building will suffer extreme consequences. |
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Massive roadblocks are built that cannot be crushed by any unit, forcing the enemy to direct combat resources to destroying the barricades. |
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Booby Trap Strategic Point |
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Scorched Earth |
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1 CP |
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3 CP |
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Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point. |
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Following the ancient doctrine of scorched earth, Strategic Points can be disabled, denying their use to the enemy. |
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Sector Artillery |
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Hummel Self-Propelled Artillery |
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3 CP, 200  |
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3 CP, 650  |
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A selected sector is monitored for enemy activity. When enemy units are detected, the area is saturated with artillery until that enemy activity ceases. |
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Order a Hummel 150mm Howitzer to the battlefield for devastating artillery support. |
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Tank Destroyer TacticsDestroy enemy tanks with superior Axis tanks and munitions. |
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Teller Mines |
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Tank Awareness |
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1 CP, 50  |
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1 CP |
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Panzer Elite infantry can deploy Teller Mines. These weapons require great mass to trigger, meaning only vehicles will cause the mine to explode. |
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Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see. |
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Hetzer Tank |
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APCR Rounds |
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3 CP, 600  |
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3 CP |
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A Hetzer Tank Hunter is available for reinforcement. These maneuverable tanks have thick sloping armor, and their small size means they are easily camouflaged. |
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AT guns and main tank guns are issued the more powerful APCR (Armor Piercing Composite Rigid) Panzergranate 40 ammunition that will improve armor penetration. |
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Double Infantry AT Efforts |
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Jagdpanther Tank Destroyer |
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3 CP |
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4 CP |
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Panzerschreck upgrades now provide two Panzerschrecks, and AT grenade abilities now throw two AT Grenades. |
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The Jagdpanther is a heavy tank destroyer armed with the same 88mm Pak 43 as the King Tiger. |
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