Luftwaffe Infantry


STATISTICS

Luftwaffe Infantry

CoHWiki - Luftwaffe Infantry
Squad Size 5

Armor
Type

Assault Infantry
Health (/man) 55 Critical Infantry
Cost
(/man)
Manpower 70 Weapon Infantry
Population 1 Attack
Ratings
3
Upkeep 0.0028 0
Build Time (/man) 15 0
Speed 3 0
Capture Rate 1 Reinforce Cost Percentage 50%
Sight 35 Received Accuracy (Retreat) 0.5
Detect Camouflage 7


ABILITIES, UPGRADES AND WEAPONS

Advanced Repair (ABILITY)

Passive

Effect: Repair damaged buildings and vehicles.

Construct (ABILITY)

Passive
Effects: Build Defensive Structures

Sprint (ABILITY)

Cost Duration Recharge Requirement
Free 15 60 All PzGn. Upgrades
Effect: Sprinting will make a squad move faster for a short time.

Enable Point (ABILITY)

Cost
Free
Effect: Re-enable a point so it can once again be captured.
WEAPONS: Weapons Requirement
Luftwaffe Kar 98K Rifle Default Weapon
Kar 98K Squad Leader Rifle Default Squad Leader Weapon


VETERANCY

VETERANCY Options Requirement
12 EXP
26 EXP
40 EXP
VET UPGRADES Modifier Value Comments
Received Damage 0.95

Bonus is stackable.

Maximum 3

Received Accuracy ** 0.95
Received Suppression 0.85
Maximum Health 1.1
Health Regeneration +0.007
Accuracy 1.1

Bonus is stackable.

Maximum 3

Reload 0.9
Cooldown 0.9
Penetration 1.15
** Received Accuracy is only available when you reach level 3 defensive.

Copyright © COH-STATS.COM 2007-2008. All Rights Reserved.
All other trademarks and copyrights are the property of their respective owners.