Panzer Grenadiers


STATISTICS

Panzer Grenadiers

CoHWiki - Panzer Grenadiers
Squad Size 3

Armor
Type

Assault Infantry
Health (/man) 55 Critical Infantry
Cost
(/man)
Manpower 85 Weapon Soldier
Population 1 Attack
Ratings
3
Upkeep 0.00417 0
Build Time (/man) 8.5 0
Speed 3 0
Capture Rate 0.75 Reinforce Cost Percentage 53%
Sight 35 Received Accuracy (Retreat) 0.5
Detect Camouflage 7


ABILITIES, UPGRADES AND WEAPONS

Panzer Elite Trench Penalty (ABILITY)

Passive
Effect: Panzer Elite Trench Penalty. Click for more detail!

Repair (ABILITY)

Passive
Effect: Repair damaged buildings and vehicles.

Advanced Repair (ABILITY)

Passive Requirement

Effect: Repair damaged buildings and vehicles.

Build Barbed Wires (ABILITY)

Passive Requirement
Effects: Build barbed wires.

Construct (ABILITY)

Passive
Effects: Construct base buildings.

Mine Detection (ABILITY)

Cost Requirement
Passive
Effect: The squad can detect mines in a small radius.

Throw Incindiary Grenade (ABILITY)

Cost Recharge Requirement
15 240
Effect: The squad will throw a chemical Incendiary Grenade that will burn the selected area for a period of time.

Throw Anti Tank Grenade (ABILITY)

Cost Recharge Requirement
20 240
Effect: Throw an effective Anti Tank Grenade. This Grenade is not effective against infantry units in cover.

Booby Trap Building (ABILITY)

Cost Recharge Requirement
Free 10
Effect: Panzer Elite infantry can be ordered to plant deadly booby traps inside any building on the map. Enemy infantry entering the building will suffer extreme consequences.

Booby Trap Strategic Point (ABILITY)

Cost Recharge Requirement
Free 10
Effect: Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point.

Enable Point (ABILITY)

Cost
Free
Effect: Re-enable a point so it can once again be captured.

Scorched Earth (ABILITY)

Cost Requirement
Free
Effect: Following the ancient doctrine of scorched earth, strategic points can be disabled denying their use to the enemy.

Tank Awareness (ABILITY)

Passive Requirement
Effect: Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see.

Sprint (ABILITY)

Cost Duration Recharge Requirement
Free 15 60 All PzGn. Upgrades
Effect: Sprinting will make a squad move faster for a short time.

Incendiary Grenades (UPGRADE)

Cost Time Requirement
120 20 35 Headquarters
Effect: Enables most Panzer Infantry with Incendiary Grenades that will burn an area for a period of time.

Anti Tank Grenades (UPGRADE)

Cost Time Requirement
150 20 35
Effect: Enables Anti Tank Grenades on your Panzer Grenadier, Assault Grenadier, and Tank Buster squads.

Increase Grenadier Squad Size (UPGRADE)

Cost Time Requirement
160 25 35
Effect: Increase the Squad Size of your Panzer Grenadier, Assault Grenadier, and Tank Buster squads.

Field Craft (UPGRADE)

Cost Time Requirement
160 20 35
Effect: Increase the Capture Rate of your Panzer Grenadier, Assault Grenadier, and Tank Buster squads. When static, these squads are also trained to spot enemy mines.

Advanced Repair (UPGRADE)

Cost Time Requirement
220 35 35
Effect: Upgrade the repair rate of your Panzer Grenadiers, Assault Grenadiers, and Tank Busters.

Group Zeal (UPGRADE)

Cost Time Requirement
240 40 35
Effect: Panzer Grenadiers, Assault Grenadiers, and Tank Busters are tougher when grouped together.

Veteran Sergeant (UPGRADE)

Cost Time Requirement
240 40 35
Effect: Upgrade your Panzer Grenadier, Assault Grenadier, and Tank Buster squads with a Veteran Sergeant who increases the rate squads receive veterancy and reduces the amount of suppression they receive.

Suppressive Volley Fire (ABILITY)

Cost Duration Recharge Requirement
20 10/20 240
Effect: Rapid rifle fire from the G43s will force enemy units to the ground and keep them moving slowly for a short period of time.

Gewehr 43 Package (UPGRADE)

Cost Time
50 30
Effect: Equip your Panzer Elite squad with two Gewehr 43 Rifles, excellent at long-range combat.

Panzerschreck (UPGRADE)

Cost Time Requirement
75 30
Effect: Equip your Panzer Elite squad with an armor destroying Panzerschreck.

MP44 Sturmgewehr (UPGRADE)

Cost Time Requirement
75 30
Effect: Equip Squad with MP44 Assault Rifles. MP44s provide Squads with excellent mid and short-range firepower.
WEAPONS: Weapons Requirement
Panzer Elite Kar 98K Rifle Default Weapon
Gewehr 43 Rifle Gewehr 43 Rifle Upgrade
Panzerschreck Panzerschreck Upgrade
Sturmgewehr 44 Sturmgewehr 44 Upgrade
Anti-Tank Grenade Anti Tank Grenades Ability
Incendiary Grenade Incendiary Grenades Ability
Booby Trap Booby Trap Strategic Point Ability


VETERANCY

VETERANCY Options Requirement
12 EXP
26 EXP
40 EXP
VET UPGRADES Modifier Value Comments
Received Damage 0.95

Bonus is stackable.

Maximum 3

Received Accuracy ** 0.95
Received Suppression 0.85
Maximum Health 1.1
Health Regeneration +0.007
Accuracy 1.1

Bonus is stackable.

Maximum 3

Reload 0.9
Cooldown 0.9
Penetration 1.15
** Received Accuracy is only available when you reach level 3 defensive.

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