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Panzer Elite Trench Penalty (ABILITY) |
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Passive |
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| Effect: Panzer Elite Trench Penalty. Click for more detail! |
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Repair (ABILITY) |
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Passive |
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| Effect: Repair damaged buildings and vehicles. |
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Advanced Repair (ABILITY) |
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Passive |
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Requirement |
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Effect: Repair damaged buildings and vehicles. |
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Build Barbed Wires (ABILITY) |
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Passive |
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Requirement |
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| Effects: Build barbed wires. |
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Construct (ABILITY) |
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Passive |
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| Effects: Construct base buildings. |
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Mine Detection (ABILITY) |
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Cost |
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Requirement |
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| Effect: The squad can detect mines in a small radius. |
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Throw Incindiary Grenade (ABILITY) |
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Cost |
Recharge |
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Requirement |
15 |
240 |
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| Effect: The squad will throw a chemical Incendiary Grenade that will burn the selected area for a period of time. |
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Throw Anti Tank Grenade (ABILITY) |
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Cost |
Recharge |
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Requirement |
20 |
240 |
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| Effect: Throw an effective Anti Tank Grenade. This Grenade is not effective against infantry units in cover. |
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Booby Trap Building (ABILITY) |
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Cost |
Recharge |
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Requirement |
| Free |
10 |
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| Effect: Panzer Elite infantry can be ordered to plant deadly booby traps inside any building on the map. Enemy infantry entering the building will suffer extreme consequences. |
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Booby Trap Strategic Point (ABILITY) |
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Cost |
Recharge |
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Requirement |
| Free |
10 |
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| Effect: Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point. |
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Enable Point (ABILITY) |
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Cost |
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| Free |
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| Effect: Re-enable a point so it can once again be captured. |
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Scorched Earth (ABILITY) |
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Cost |
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Requirement |
| Free |
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| Effect: Following the ancient doctrine of scorched earth, strategic points can be disabled denying their use to the enemy. |
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Tank Awareness (ABILITY) |
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Passive |
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Requirement |
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| Effect: Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see. |
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Sprint (ABILITY) |
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Cost |
Duration |
Recharge |
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Requirement |
| Free |
15 |
60 |
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All PzGn. Upgrades |
| Effect: Sprinting will make a squad move faster for a short time. |
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Incendiary Grenades (UPGRADE) |
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Cost |
Time |
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Requirement |
120 20 |
35 |
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Headquarters |
| Effect: Enables most Panzer Infantry with Incendiary Grenades that will burn an area for a period of time. |
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Anti Tank Grenades (UPGRADE) |
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Cost |
Time |
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Requirement |
150 20 |
35 |
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| Effect: Enables Anti Tank Grenades on your Panzer Grenadier, Assault Grenadier, and Tank Buster squads. |
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Increase Grenadier Squad Size (UPGRADE) |
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Cost |
Time |
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Requirement |
160 25 |
35 |
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| Effect: Increase the Squad Size of your Panzer Grenadier, Assault Grenadier, and Tank Buster squads. |
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Field Craft (UPGRADE) |
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Cost |
Time |
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Requirement |
160 20 |
35 |
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| Effect: Increase the Capture Rate of your Panzer Grenadier, Assault Grenadier, and Tank Buster squads. When static, these squads are also trained to spot enemy mines. |
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Advanced Repair (UPGRADE) |
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Cost |
Time |
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Requirement |
220 35 |
35 |
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| Effect: Upgrade the repair rate of your Panzer Grenadiers, Assault Grenadiers, and Tank Busters. |
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Group Zeal (UPGRADE) |
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Cost |
Time |
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Requirement |
240 40 |
35 |
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| Effect: Panzer Grenadiers, Assault Grenadiers, and Tank Busters are tougher when grouped together. |
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Veteran Sergeant (UPGRADE) |
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Cost |
Time |
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Requirement |
240 40 |
35 |
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| Effect: Upgrade your Panzer Grenadier, Assault Grenadier, and Tank Buster squads with a Veteran Sergeant who increases the rate squads receive veterancy and reduces the amount of suppression they receive. |
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Suppressive Volley Fire (ABILITY) |
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Cost |
Duration |
Recharge |
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Requirement |
20 |
10/20 |
240 |
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| Effect: Rapid rifle fire from the G43s will force enemy units to the ground and keep them moving slowly for a short period of time. |
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Gewehr 43 Package (UPGRADE) |
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Cost |
Time |
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50 |
30 |
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| Effect: Equip your Panzer Elite squad with two Gewehr 43 Rifles, excellent at long-range combat. |
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Panzerschreck (UPGRADE) |
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Cost |
Time |
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Requirement |
75 |
30 |
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| Effect: Equip your Panzer Elite squad with an armor destroying Panzerschreck. |
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MP44 Sturmgewehr (UPGRADE) |
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Cost |
Time |
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Requirement |
75 |
30 |
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| Effect: Equip Squad with MP44 Assault Rifles. MP44s provide Squads with excellent mid and short-range firepower. |
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| WEAPONS: |
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Weapons |
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Requirement |
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Panzer Elite Kar 98K Rifle |
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Default Weapon |
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Gewehr 43 Rifle |
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Gewehr 43 Rifle Upgrade |
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Panzerschreck |
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Panzerschreck Upgrade |
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Sturmgewehr 44 |
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Sturmgewehr 44 Upgrade |
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Anti-Tank Grenade |
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Anti Tank Grenades Ability |
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Incendiary Grenade |
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Incendiary Grenades Ability |
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Booby Trap |
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Booby Trap Strategic Point Ability |
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