SdKfz 251 Halftrack


STATISTICS

SdKfz 251 Halftrack

CoHWiki - Halftrack
Hit Points 315 Speed Max Speed 6.5 Armor
Type
Assault Vehicle
Cost Manpower 220 Acceleration 2 Critical Halftrack
Munition 0 Deceleration 3 Weapon SdKfz251
Fuel 20 Rotation 50 Attack
Ratings
0
Population 4 Sight Radius 35 0
Upkeep 0.0112 Detect Camouflage 0 0
Build Time 30 Rear Damage Enabled False 0
Crush Humans False Reinforce Radius 20 Garrison Cover Halftrack
Crush Mode Light Precent Unload on Death 90%
Number of Squads 3
Number of Slots 12


ABILITIES, UPGRADES AND WEAPONS

Vehicle Cover (ABILITY) Passive
Effect: Vehicle Cover Ability. Click for details on this passive ability.
Blitzkrieg (ABILITY) Cost Duration Recharge Requirement
150 30 60
Effects: All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace.
Trooper Transport (ABILITY) Passive
Effects: Load or Unload Troopers.
Rocket Barrage (ABILITY) Cost Rockets Recharge Requirement
Free 6 60
Barrage the area ordered with six Wurfrahmen 40" Heavy Rockets
Flammenwerfers (UPGRADE) Cost Time Requirement
100 45
Equip this Halftrack with two Flammenwerfers. Transport space is cut to manage the huge Fuel reservoir.
Walking Stuka (UPGRADE) Cost Time Requirement
150 30
Equip this Halftrack with Wurfrahmen 40 Rockets. Known as the 'Walking Stuka' because of its distinctive sounds the Rockets made while firing.
WEAPONS: Weapons Requirement
MG42 Vehicle Mount Loaded SdKfz 251Halftrack
Flammenwerfers (2) Flammenwerfers Upgade
Wurfrahmen 40 Rockets Walking Stuka Upgrade


VETERANCY

VETERANCY Modifier Value Requirement
Received Damage 0.75
Maximun Health 1.15
Weapon Damage 1.2
Received Penetration 0.75

Copyright © COH-STATS.COM 2007-2008. All Rights Reserved.
All other trademarks and copyrights are the property of their respective owners.