MG42 Crew
STATISTICS
MG42 Crew
CoHWiki - MG42 Team
Squad Size
3
Armor
Type
Assault
Infantry
Health (/man)
55
Critical
Infantry
Cost
(/man)
Manpower
86.66
Weapon
Infantry
Population
1
Attack
Ratings
6
Upkeep
0.0028
0
Build Time (/man)
13.33
0
Speed
3
0
Capture Rate
1
Reinforce Cost Percentage
50%
Sight
35
Received Accuracy (Retreat)
0.5
Detect Camouflage
7
ABILITIES, UPGRADES AND WEAPONS
Enable Point (ABILITY)
Cost
Free
Effect: Re-enable a point so it can once again be captured.
Medical Kit (ABILITY)
Cost
Duration
Recharge
Requirement
35
60
60
Effects: Use of the Medical Kit will heal your Squad over time. (Friendly Territory ONLY)
Medical Kit (ABILITY)
Cost
Duration
Recharge
Requirement
35
60
60
Effects: Use of the Medical Kit will heal your Squad over time.
Inspired Assault (ABILITY)
Cost
Duration
Recharge
Requirement
50
20
45
Effect: Propaganda efforts inspire all Troops to attack the Enemy with renewed intensity with no regard for their personal safety while this ability is active.
For the Fatherland! (ABILITY)
Cost
Duration
Recharge
Requirement
45
30
30
Effects: Zealous patriotism gives all friendly Units in controlled Territory a defensive bonus.
Blitzkrieg (ABILITY)
Cost
Duration
Recharge
Requirement
150
30
60
Effects: All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace.
WEAPONS:
Weapons
Requirement
MG42 Heavy Machine Gun
Default Weapon
VETERANCY
VETERANCY
Modifier
Value
Requirement
Accuracy
1.25
Reload
0.75
Upgrade Armor to Infantry Elite
Sight Radius
+15
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