MG42 Crew


STATISTICS

MG42 Crew

CoHWiki - MG42 Team
Squad Size 3

Armor
Type

Assault Infantry
Health (/man) 55 Critical Infantry
Cost
(/man)
Manpower 86.66 Weapon Infantry
Population 1 Attack
Ratings
6
Upkeep 0.0028 0
Build Time (/man) 13.33 0
Speed 3 0
Capture Rate 1 Reinforce Cost Percentage 50%
Sight 35 Received Accuracy (Retreat) 0.5
Detect Camouflage 7


ABILITIES, UPGRADES AND WEAPONS

Enable Point (ABILITY)

Cost
Free
Effect: Re-enable a point so it can once again be captured.
Medical Kit (ABILITY) Cost Duration Recharge Requirement
35 60 60
Effects: Use of the Medical Kit will heal your Squad over time. (Friendly Territory ONLY)
Medical Kit (ABILITY) Cost Duration Recharge Requirement
35 60 60
Effects: Use of the Medical Kit will heal your Squad over time.
Inspired Assault (ABILITY) Cost Duration Recharge Requirement
50 20 45
Effect: Propaganda efforts inspire all Troops to attack the Enemy with renewed intensity with no regard for their personal safety while this ability is active.
For the Fatherland! (ABILITY) Cost Duration Recharge Requirement
45 30 30
Effects: Zealous patriotism gives all friendly Units in controlled Territory a defensive bonus.
Blitzkrieg (ABILITY) Cost Duration Recharge Requirement
150 30 60
Effects: All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace.
WEAPONS: Weapons Requirement
MG42 Heavy Machine Gun Default Weapon


VETERANCY

VETERANCY Modifier Value Requirement
Accuracy 1.25
Reload 0.75
Upgrade Armor to Infantry Elite
Sight Radius +15

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