PaK 38 Anti-Tank Gun


STATISTICS

PaK 38 Anti-Tank Gun

CoHWiki - 50mm PaK 38 AT Gun
Hit Points 300 Speed Max Speed 3.5 Armor
Type
Assault Vehicle
Cost Manpower 115 Acceleration -1 Critical Weapons Crew
Munition 0 Deceleration -1 Weapon Anti-Tank Gun
Fuel 0 Rotation 75 Attack
Ratings
1
Population 0 Sight Radius 45 8
Upkeep 0.0028 Detect Camouflage 0 8
Build Time 37 Detected Radius 10 4
Crush Humans False Weapons Crew 3 Reinforce Cost Percentage 50%
Crush Mode None Reinforce Time Percentage 25%


ABILITIES, UPGRADES AND WEAPONS

Vehicle Cover (ABILITY) Passive
Effect: Vehicle Cover Ability. Click for details on this passive ability.
Blitzkrieg (ABILITY) Cost Duration Recharge Requirement
150 30 60
Effects: All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace.
Camouflage (ABILITY) Cost
Free
Effects: Camouflaged Units can only be detected if they engage in combat or if an Enemy Unit is in close proximity. While Camouflage is active, movement speed is reduced.

Hold Fire (ABILITY)

Cost
Free
Effect: Order the unit to Hold Fire.

First Strike (ABILITY)

Cost
Free
Effects: Fire Strike Ability for PaK 38. Click for more information on this ability.
WEAPONS: Weapons Requirement
50mm PaK 38 Gun Default Weapon


VETERANCY

VETERANCY Modifier Value Requirement
Received Damage 0.85
Maximum Health 1.15
Weapon Damage 1.15

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